Ant-Man and The Wasp:
Feature Film · Marvel Studios · MPC

Ant-Man and The Wasp:Quantumania

Environment prop modelling at MPC for Marvel's feature film — contributing to the quantum realm environments alongside a world-class VFX team.

MayaModellingEnvironment ArtPropsVFX Pipeline

Video Showcase

VFX Breakdown

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Project Overview

About This Work

About This Project

Worked at MPC on environment prop modelling for the quantum realm sequences. The otherworldly aesthetic demanded creative problem-solving to produce assets that felt alien yet structurally believable.

Collaborated in a large multi-disciplinary team — coordinating asset handoffs, meeting Marvel's strict naming and quality standards, and integrating props seamlessly into the compositing pipeline.

The experience deepened my understanding of AAA VFX production pipelines, including asset versioning, look-dev review processes, and the communication rhythms of a major studio.

Key Highlights

  • Environment prop modelling for quantum realm scenes
  • Large-team collaboration on shared environment assets
  • Meeting Marvel's strict quality and naming standards
  • Integration into a professional VFX compositing pipeline

Production Details

Studio: MPC (Moving Picture Company)
Client: Marvel Studios
Role: Environment Prop Artist
Focus: Quantum Realm Environment Props
Period: May 2022 – May 2023

Contact

Open to technical art opportunities.

Full-time, freelance, or collaboration.