
Ant-Man and The Wasp:Quantumania
Environment prop modelling at MPC for Marvel's feature film — contributing to the quantum realm environments alongside a world-class VFX team.
Video Showcase
VFX Breakdown
Image Gallery
Detailed Shots







Project Overview
About This Work
About This Project
Worked at MPC on environment prop modelling for the quantum realm sequences. The otherworldly aesthetic demanded creative problem-solving to produce assets that felt alien yet structurally believable.
Collaborated in a large multi-disciplinary team — coordinating asset handoffs, meeting Marvel's strict naming and quality standards, and integrating props seamlessly into the compositing pipeline.
The experience deepened my understanding of AAA VFX production pipelines, including asset versioning, look-dev review processes, and the communication rhythms of a major studio.
Key Highlights
- Environment prop modelling for quantum realm scenes
- Large-team collaboration on shared environment assets
- Meeting Marvel's strict quality and naming standards
- Integration into a professional VFX compositing pipeline